Laura
Armitage
Kitty's House
BA Fashion (with Technology)
“Kitty’s House” is the title of my collection inspired by the home my great-aunt owned. The collection explores the characteristics of the house and the past generations that moved through
it. The house has fallen into disrepair throughout the years, and a lot of rooms have been frozen in time, I tried to bring elements of this through my collection.
Designing both digitally and physically, I was able to work with older parts of the house in a new light using the Adobe Suite, Photoshop and Illustrator. CLO3D allows technical pattern manipulation, forming bold shapes and silhouettes without excessive time, paper and fabric.
As a tribute to Kitty, I used her husband’s love letters, cards and wallpaper from the interior of the house as inspiration for a repeat print. Shapes were derived from objects and ornaments
within the house and colours inspired by rooms in the house.
Work Placement – Rhúne – Leuven, Belgium
Live Industry - Colonii Collaboration
I collaborated with Colonii, a cutting edge brand known for its hyper realistic digital avatars. Anja was chosen for me, a distinctive Colonii avatar, as my virtual client. Creating a collection on their unique personality, character, vibe and mysterious story. I created a collection and made a look both physically and digitally tailored to Anja’s digital identity as a leader in an alien dystopian new world trying to find their way home. I took inspiration from whatever I could find out about Anya online, the Alien trilogy and metallic curve linear sculptures such as Marcel Arnould’s ‘Life on Sundays’.
Alternative Collection - Infected Bytes
As a digital designer I constantly try to bridge the gap between virtual and physical worlds. Video game and TV series The Last of Us draws inspiration from real life Zombie ant fungus, or
Ophiocordyceps unilateralis, which is a parasitic fungus that infects ants, and alters their behaviour before killing them. The fungus begins as a spore on the forest floor that attaches to a
passing ant. Once inside, the fungus manipulates the ant, making it leave its nest and become unresponsive to external stimuli. The fungus digests the ant from the inside out releasing
spores to continue the cycle. I explored the morphing of fungi in fictional zombies, digital technology servers, the root system of mycelium and digital networks, giving this project a colour
story shape and textures. Each piece was designed using Adobe Illustrator, with detailed flat drawings that explore both the structure and texture of each look. The digital format allowed for
creative freedom in exploring fabric simulations, silhouette experimentation, and layered storytelling without the limitations of physical production.