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  • Deirdre Crowley

Deirdre
Crowley

Deirdre Crowley

Forever Flame

Forever Flame is an environment inspired by Bloodborne and Dark Souls. The project is designed to be viewed from a third person perspective. The project was created using Unreal Engine 5 and aims to employ the latest tools and techniques for real-time environment creation. 

It was inspired by the themes of the Soulsborne series and the song “Forever Flame” by Miracle Of Sound, in particular rebirth, being unafraid to try and fail, and persevering through the darkest of times.