Julia
Liska
Kind Words Club
‘Kind Words Club’ is an educational campaign based on the Pygmalion Effect, exploring how words, labels, and expectations can influence children’s confidence, behaviour, and the way they see themselves. The project was created in response to the lack of simple and engaging tools that help both teachers and students understand the impact language can have in everyday situations. It is aimed at children aged 10–12 and educators who want to create a more positive and supportive environment.
The project is centred around an interactive platform that combines a theory section for educators with classroom activities for students. In the first stage, students learn about the impact of words by observing Pimo, the campaign mascot. In the second stage, they work in groups on different
scenarios, using positive language and creating a collaborative poster together. The project uses the idea that words are like stickers — they stay with us and can shape how we feel about ourselves and others. By combining learning with interactive activities, the campaign encourages more thoughtful communication and positive language habits.
Dizziness of Freedom — Moving Poster
This project explores what it feels like to grow up as part of Gen Z in a world shaped by constant access to information, social media, and endless online content. While this level of access suggests freedom, it often leads to a restless state of mind, where too many choices create confusion, pressure, and a sense of being overwhelmed. Inspired by Kierkegaard’s idea that ‘anxiety is the dizziness of freedom,’ the concept reflects how unlimited options can shift from being empowering to paralyzing, affecting motivation and self-perception.
The visual direction is inspired by early 2000s internet culture, especially Windows XP interfaces and retro gaming aesthetics. By recreating familiar app icons, emoticons, and pixel-based graphics, the project connects the nostalgia of early digital experiences with today’s fast-paced online world. Combining vector illustration with retro-inspired visuals, the final outcome creates a chaotic but nostalgic atmosphere that reflects the experience of information overload and the difficulty of knowing where to focus.