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  • Elizabeth O’Connor

Elizabeth
O’Connor

Elizabeth O’Connor

Glassmont Station

I plan to become a 3D prop artist for video games. This project was an attempt to create assets that would display and develop my skill as a 3D artist and be useful as a portfolio piece for future employers. The theme of the project was a realistic railway station from the early 1900s. I learned a lot of new software while creating this project, such as Unity and Substance Painter.