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  • David Brackenbury

David
Brackenbury

David Brackenbury

Project Jekyll

The project is named Project Jekyll, a first-person shooter game where the player takes up the mantle of a monster hunter in an alternative world. This world is based in late Victorian London, late 1890s. Monsters have become rampant throughout this world, consuming the innocent population. The player belongs to an organization that is trying to restore order.

I am the character artist for Project Jekyll. My aim from the start was to make characters that fit the world of the game, immersing the player in a world that I played a part in creating.

Working on characters for this game world, studying human form, anatomy and colour I aim to capture the essence of the struggles of a life in a simple model. Expressing emotion trough expression and shape design to invoke players to action.