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  • Brian Downey

Brian
Downey

No Gods Here 

No gods here is a fast paced hack and slash adventure game similar to Devil May cry and God of War. The designers decided that they will be using Unreal engine 4 as it has the tools necessary to achieve the look and gameplay experience they are striving for. It will be broken into two sections, first section will be designed as an onboarding section where the player will fight weak enemies where they will learn different moves and controls, the second section is where the player will have to use what they’ve learned against a final boss enemy. The boss section bookended by cinematics, rendered in engine. The games visual style is influenced by accent Egypt with the enemies being mummified followers of a god who is the boss charter the player fights at the end of the vertical slice.