Animation & Motion Design
Simona Vaitkeviciute
Lacuna
An empty space, gap or a hole where something should be.
‘Lacuna’, the animated short is a visual metaphor for what goes on inside the mind of a creative person. The artist chases the fragments of the daydream, within the daydream itself, until ultimately as a result, a creative project of some kind is moulded. The film communicates that dreaming is necessary for a creative person, regardless of society’s abstract understanding of this term. Daydreaming is often discouraged in traditional classrooms and work environments. In the field of psychology daydreaming is usually an indication of a possible mental illness, such as suffering from concentration difficulty, depression, anxiety, post-traumatic stress disorder, and attention deficit hyperactivity disorder. Therefore, ‘Lacuna’ aims to communicate that dreaming is crucial for training one’s creativity and imagination, and for people who often do, this animated short pursues to make them feel less weird about it, and possibly guide one to embrace this quality.
Despite the repelling truth of the term, ‘Lacuna’ portrays the beauty of that bare moment of escape. While having such adept imagination can isolate a person from standard society, the movie wishes to confirm that the compatible individuals will accept the ‘dreamer’ for who they are and appreciate them for their unique qualities and view of the world.
“All grown-ups were once children… but only few of them remember it.”- Antoine de Saint- Exupéry, The Little Prince
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